Professor & Researcher (Q1)
Virtual Production Consultant & Trainer
Unreal Authorized Instructor
Mega Grant Recipient
Entrepreneur

2022 Technology & Engineering Colaborative Emmy Award (ILM Stagecraft)
15 years as Motion Capture Expert, business developer and Education evangelist with a comprehensive history in teaching/working in the CGI & Virtual production industry.
Skilled in International Business Development, Growth & Conversion, Engagement & evangelization for entertainment technologies.
Customer Relationship Management & Product Management for VFX/VP and animation products.
Strong sales professional with a Ph.D. in Computer Sciences In the Entrainment field.

About MeWith 15+ years of experience in VFX, CGI, and education, I am passionate about blending technology, creativity, and innovation in the entertainment industry. My career spans roles as a Senior Mocap TD at Industrial Light & Magic, a business developer, and an educator, shaping future generations and advancing cutting-edge technologies.I hold a Ph.D. in Computer Science specializing in real-time rendering and AI, with a focus on digital humans and facial tracking in Unreal Engine. My work is rooted in real-time filmmaking, virtual production, and democratizing advanced tools for creators worldwide.Highlights of My Journey :- Academia & Education
- Taught VFX and CGI for over a decade, using tools like Unreal Engine, Maya, and Nuke, and collaborated with more than 50 universities across Latin America to establish top-tier animation and VFX programs.
- Entrepreneurship
- Co-founded HCG Tech, transforming the motion capture industry in Spanish-speaking countries, and Eugenia Digital Humans, a Metaverse-focused startup recognized as a FORBES Mexico Top 30 Startup in 2024 and recipient of an Epic MegaGrant.
- Innovation
- Developed groundbreaking pipelines for real-time CG content, combining photogrammetry, FACS, and motion capture for AI-driven virtual avatars.
- Global Impact
- Bridged academia and industry to drive adoption of VFX and virtual production technologies, fostering collaboration between creators, students, and studios.
Born in Mexico City and based in Canada, I am driven to explore new frontiers in virtual production, AI, and real-time filmmaking. I believe in making advanced tools accessible and empowering creators to bring their visions to life.---🌐 Website: www.virtualproduction.es
📄 ResearchGate: Carlos Vilchis
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DEMO

Virtual Production Stages I have worked as Consultant & Virtual Production Technical Producer

Scarab Digital, VancouverLas Vegas, NABDinamita Azcapotzalco, MexicoTecnologico de Monterrey CEMEmily Carr, VancouverDinamita IP9Amazon Studios Mexico